blender
Creating a Subway Corridor in 20 minutes

Rather than create a 2 hour long video that’s 90% repetitive tasks, I instead decided to show the overall workflow and tips.

In this video you’ll learn:

  1. Why the BLAM addon is so helpful for photo matching
  2. How to use the spin tool
  3. How to make texture painting actually look good in Blender
  4. Why I love the free software Pureref
  5. How to use and where to get surface imperfections from

Links mentioned in the video:

  • Filmic tutorial
  • 18 ways to speed up Cycles Rendertimes
  • Pure Ref
  • Tiles 27
  • Tactile bumpy pavement
  • Floor smudges
  • Grunge Wall leak
  • Hand smudges
  • Droplet residue (used for brush)
  • Mossy overlay (also used for brush)
  • Reference image
blender
Creating an Anvil – Full series

This was actually posted this series Youtube months ago, but I forgot to post it here 😛

Anyway, this series shows you step-by-step how to create a high quality asset that can be used in a game or rendering.

Modelling

Part 1: Base Modelling

Links mentioned:

  • Reference photo ZIP
  • Beginner Donut Series

Part 2: Boolean Modelling

Keyboard Shortcut PDF

Part 3: Sharpening Edges

Keyboard Shortcut PDF

Part 4: Modelling final touches

Links mentioned:

  • Modelling survey
  • Keyboard Shortcut PDF

Details

Part 5: UV Unwrapping

Links mentioned:

  • Starter blend file
  • Texture

Part 6: Sculpting Details

Links mentioned:

  • Starting blend file
  • Wacom Intuos Tablet
  • Zbrush Blizzard Talk
  • Reference Photo ZIP

Part 7: Baking a Perfect Normal Map

Starter file

Texturing

Part 8

Links mentioned:

  • Blend file
  • Reference Download ZIP
  • Metal Texture
  • HDR Download
  • Principled Shader Tutorial

Part 9

Link to Wacom Intuos Pro mentioned

Part 10

Links mentioned:

  • Purchase the whole tutorial series
  • Download the scratch brush
  • Wacom Intuos Pro, Medium Tablet